A function can receive information either by value or by . . . . . . . .

Reference
Address
Pointer
Value

The correct answer is: A. Reference

A reference is a variable that stores the address of another variable. When a function receives a reference to a variable, it can modify the value of the variable in the calling function.

A value is a copy of the data stored in a variable. When a function receives a value, it cannot modify the value of the variable in the calling function.

An address is the location of a variable in memory. When a function receives an address, it can access the variable in the calling function.

A pointer is a variable that stores the address of another variable. Pointers are often used to pass data to functions.

Here is an example of how a function can receive information by value:

“`c
void change_value(int x) {
x = 10;
}

int main() {
int a = 5;
change_value(a);
printf(“%d\n”, a); // prints 5
}
“`

In this example, the function change_value receives the value of the variable a. The function then changes the value of a to 10. However, the change is not reflected in the calling function, because the function only received a copy of the value of a.

Here is an example of how a function can receive information by reference:

“`c
void change_reference(int x) {
x = 10;
}

int main() {
int a = 5;
change_reference(&a);
printf(“%d\n”, a); // prints 10
}
“`

In this example, the function change_reference receives a reference to the variable a. The function then changes the value of a to 10. This change is reflected in the calling function, because the function received a reference to a.