The correct answer is A. A class is a blueprint for creating an object in C++. It defines the properties and methods that an object of that class will have.
An instance is an object that is created from a class. It has all of the properties and methods that are defined in the class.
A map is a data structure that stores key-value pairs. It is not a blueprint for creating objects.
A pattern is a reusable solution to a common problem in software design. It is not a blueprint for creating objects.
A sketch is a rough drawing or outline of something. It is not a blueprint for creating objects.